/* bombz.h */

/* Main 'glue' of whole game */

#ifndef __bombz_h
#define __bombz_h

#include "DeskLib:MsgTrans.h"

#include "man.h"
#include "scrn.h"

/* Initialise game resources (once upon loading) */
void bombz_initialise(void);

/* Enters game mode and prints title screen
   See scrn.h for details of scrntype
 */
void bombz_title(scrn_type scrntype,msgtrans_filedesc *msgs);

/* Prints title screen */
void bombz_show_title(msgtrans_filedesc *msgs,int level,
     		      char *title,char *password);

/* Play a level; returns status. */
man_status bombz_play_level(int time_limit);


#endif
